Description:
ATTENTION! THE LONG-AWAITED UPDATE of 7.04.21 RELEASED
1.added city
2.added production
3.Added a curb on the primer
4. added forest
5.Added light in the winter cattle barn
6. removed some collision
7.Added additional traffic of people and cars
8.Added a steerable train
9.Corrected parameters of straw rolls
10.added the ability to delete a road
etc
Fabrics added: pallet shop, carton factory, weaving factory, building plant, garden market, weaving factory, furniture manufacture, factory of furniture, dairy, sugar factory, meal factory, fuel station, seed treatment plant.
ROAD CONSTRUCTION (To create a road, the first step is to purchase a plot; it begins at the track's road stellas and ends at the city's solid waste disposal.)
The land contains a diverse range of habitats, including crops, meadow grass, trees, and even mixed forest.
Lighthouses are placed on the site to avoid confusion in the planning of work, and trees that impede with the construction of the roadbed are designated with markers in the ravine.
as well as utilizing markers to uproot stumps
2. Clearing the area of the site of crops and meadow grass around the lighthouses using a plow
3. Using a roller, roll up the plowed land on the location.
Two parameters can be used to govern the construction site:
1. Examine the road and the things along the side of the road visually.
See the scale of filling the ground level virtually.
By the way, after the construction is finished, you may pick it up for free from "CONSTRUCTION COMBINE" and sell it to "Stroy-AVTODOR."
Congratulations when the ground scale is completely filled!
You've finished the work and can safely reopen traffic between the city and the highway.
(You must have a starting, base location in order to have an arrangement with the "construction plant.")
Credits:
Roman Filatov
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